Similarities and Differences in Learning of Metacognitive Skills: Computer Games versus Mathematics Education

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  • Source:
    International Journal of Game-Based Learning, v9 n1 Article 1 p1-14 2019. 14 pp.
  • Accession Number:
    https://dx.doi.org/10.4018/IJGBL.2019010101
  • Language:
    English
  • Publication Type:
    Journal Articles; Reports - Research; Tests/Questionnaires
  • Additional Information
    • Author(s):
      Yong, Su Ting; Gates, Peter; Chan, Andy Tak-Yee (ORCID 0000-0003-2267-4949)
    • Availability:
      IGI Global. 701 East Chocolate Avenue, Hershey, PA 17033. Tel: 866-342-6657; Tel: 717-533-8845; Fax: 717-533-8661; Fax: 717-533-7115; e-mail: journals@igi-global.com; Web site: https://www.igi-global.com/journals/
    • Peer Reviewed:
      Y
    • ISSN:
      2155-6849
    • Subject Terms:
    • Subject Terms:
    • Abstract:
      This article explores the potential use metacognitive skills learned in computer games to teach mathematics. This study explored the similarities and differences in the learning of metacognitive skills between computer games and mathematics education. A mixed-methods approach was employed in which a quantitative survey (students, n=174) and a qualitative interview (six mathematics teachers, eight students) were administered to concurrently at two secondary schools in Malaysia. Data collected has shown that there is no direct and explicit connection between the two learning contexts. In computer games, pupils could learn: (a) multitasking, (b) land navigation, (c) teamwork, (d) bottom-up approach to problem solving, and (e) concentration skills. However, it is understandable that a mathematics education (a) is single-tasking, e.g. solves problems step-by-step, (b) uses graphic representation, (c) involves collaborative learning, (d) follows top-down approach to problem-solving, and (e) could use multiple sensory modalities to ameliorate learning.
    • Abstract:
      As Provided
    • Number of References:
      28
    • Physical Description:
      14
    • Education Level:
      Secondary Education
    • Journal Code:
      JAN2020
    • Publication Date:
      2018
    • Accession Number:
      EJ1200361
  • Citations
    • ABNT:
      YONG, S. T.; GATES, P.; CHAN, A. T.-Y. Similarities and Differences in Learning of Metacognitive Skills: Computer Games versus Mathematics Education. International Journal of Game-Based Learning, [s. l.], v. 9, n. 1, p. 1–14, 2019. Disponível em: http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1200361. Acesso em: 25 out. 2020.
    • AMA:
      Yong ST, Gates P, Chan AT-Y. Similarities and Differences in Learning of Metacognitive Skills: Computer Games versus Mathematics Education. International Journal of Game-Based Learning. 2019;9(1):1-14. Accessed October 25, 2020. http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1200361
    • APA:
      Yong, S. T., Gates, P., & Chan, A. T.-Y. (2019). Similarities and Differences in Learning of Metacognitive Skills: Computer Games versus Mathematics Education. International Journal of Game-Based Learning, 9(1), 1–14.
    • Chicago/Turabian: Author-Date:
      Yong, Su Ting, Peter Gates, and Andy Tak-Yee Chan. 2019. “Similarities and Differences in Learning of Metacognitive Skills: Computer Games versus Mathematics Education.” International Journal of Game-Based Learning 9 (1): 1–14. http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1200361.
    • Harvard:
      Yong, S. T., Gates, P. and Chan, A. T.-Y. (2019) ‘Similarities and Differences in Learning of Metacognitive Skills: Computer Games versus Mathematics Education’, International Journal of Game-Based Learning, 9(1), pp. 1–14. Available at: http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1200361 (Accessed: 25 October 2020).
    • Harvard: Australian:
      Yong, ST, Gates, P & Chan, AT-Y 2019, ‘Similarities and Differences in Learning of Metacognitive Skills: Computer Games versus Mathematics Education’, International Journal of Game-Based Learning, vol. 9, no. 1, pp. 1–14, viewed 25 October 2020, .
    • MLA:
      Yong, Su Ting, et al. “Similarities and Differences in Learning of Metacognitive Skills: Computer Games versus Mathematics Education.” International Journal of Game-Based Learning, vol. 9, no. 1, Jan. 2019, pp. 1–14. EBSCOhost, search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1200361.
    • Chicago/Turabian: Humanities:
      Yong, Su Ting, Peter Gates, and Andy Tak-Yee Chan. “Similarities and Differences in Learning of Metacognitive Skills: Computer Games versus Mathematics Education.” International Journal of Game-Based Learning 9, no. 1 (January 1, 2019): 1–14. http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1200361.
    • Vancouver/ICMJE:
      Yong ST, Gates P, Chan AT-Y. Similarities and Differences in Learning of Metacognitive Skills: Computer Games versus Mathematics Education. International Journal of Game-Based Learning [Internet]. 2019 Jan 1 [cited 2020 Oct 25];9(1):1–14. Available from: http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1200361